Posts Tagged ‘Effects’
In this tutorial I’ll show you how to create a fantasy fiery portrait of a woman. You’ll learn how to use textures, add fire and create lighting effect.
Create a new document with size of 1000×1100 px and fill it with black. Press Cmd/Ctrl+Shift+N to make a new layer. Active Brush Tool (B) with color #4e1502 and size 1200 px. Paint on the center of the black canvas:
Create a new layer, change brush color to #f6bc2f. Paint inside the dark red area and change the mode to Color Dodge 100%:
Use same brush to paint again on a new layer, put the mode to Overlay 70%:
Open nebula stock. Use Move Tool (V) to drag it into our canvas:
Click the second button at the bottom of Layer Pallete to add mask to this layer. Use soft black brush with opacity about 40-45% to reduce nebula effect on some parts. You can see how I did it on layer mask and result on picture:
Duplicate this layer and erase some parts with layer mask to get the result below:
Go to Filter-Blur-Gassian Blur and choose radius as 2 px:
Open model stock. First I used Polygonal Lasso Tool to make a selection around model (no need to be so precise with the hair):
Double click background layer to unlock it.
Click the layer mask button to hide background part:
Right click the mask of Layer 0, choose Refine Mask:
Use Refine Radius Tool with size about 100 px to paint around the head to reveal more hairs.
Here is my result after refining (I used a red background to make you see it more clearly):
Place model after extracting into our main picture, on the top of layers:
I want to reduce the lightness on the bright parts of the model so create a new layer above model one with Clipping Mask:
Use brush with color #e6e2e9 to paint on the bright hair, face and hand parts and change the mode to Multiply 100%:
Continue reducing the light on model face, arm with a new layer (Clipping Mask) and same brush. I altered the mode to Multiply 50%:
I want to give more details for model hair so on a new layer I used brush with color #5a595b and size about 20 px. Here is the result after drawing more hair:
To add some red color to the model, I used an adjustment layer with Clipping Mask. Go to Layer-New Adjustment Layer-Hue/Saturation:
I added a Color Balance layer with same purpose:
Make a Curves layer to darken the model:
On Curves layer mask I used soft brush to remove and reduce dark intensity.
Create a new layer and use brush with color #f66e2b to paint on the hair and hand. Change the mode to Color 100%:
On a new layer use same brush to add more vivid red to the hair and body contour. Set the mode to Overlay 100%:
I used brush with color #f5c25f to paint on model contour again to give some orange there. Change the mode to Hard Light 100%:
Make a new layer and use same brush to paint on some hair ends and put the mode to Overlay 100%:
Create a new layer, I used color #f66e2b to paint inside the eyes then put the mode to Linear Dodge mode 100%:
Click brush menu, choose Reset Brushes to active default brush preset. Now on a new layer, change foreground to #f66e2b and click Fuzzball brush:
Lower brush size to 80 px and spot inside the eyes. I altered the mode to Linear Dodge mode 100%:
To enhance some face details, I made a new layer, changed the mode to Overlay 100% and filled with 50% gray:
Use Dodge and Burn Tool (O) with Midtones Range, Exposure about 20-25% to brighten the eyes effect, face side and nose, darken eyebrows, nose bridge. You can see how I did it with Normal mode and result with Overlay mode:
Make a new layer on the top, use soft brush with color #bd5733 to paint at the bottom of the image:
To make a stronger effect there I used soft brush with color #f6bc2f and changed the mode to Overlay 100%:
On a new layer use brush with color #f6bc2f to paint on two hands. I changed the mode to Hard Light 100%:
Drag sparks image into our canvas and put the mode to Color Dodge 100%:
I named it “sparks 1″.
Add layer mask to this one. Use brush to remove and reduce sparks intensity on some parts below:
On sparks 1 layer, go to Filter-Distort-Twirl:
Apply Gassian Blur with 2 px:
Duplicate this layer, use Cmd/Ctrl+T to rotate it to get the result below. You can use layer mask to remove any unwanted parts:
Open fire images. I’ve chosen two these images to work with:
Use Retangular Marquee Tool (M) to make selection for a fire part on image 1:
Place it at the bottom of model body, change the mode to Screen 100%:
To remove white edges remained after changing blending mode, double click this layer, choose Blending Options. Hold Alt/Option key while dragging black slider of This Layer until the white edges disappear:
Take another parts of the fires and put them around model hair and body. I applied same settings of Blending Options with all of these layers and used layer mask to remove unecessary parts.
I used 14 layers for this effect.
Make all fire layers selected then press Cmd/Ctrl+G to make group for them. Change the mode of this group from Pass Through (default group mode) to Screen 100%. On layer 14 go to Layer-New Adjustment Layer-Curves:
On Curves layer mask use brush to erase fires on the arms, hair and bottom as I don’t want them too bright:
Final step: Press Cmd/Ctrl+Option/Alt+Shift+E to merge all visible layers. Go to Filter-Sharpen-Unsharp Mask:
And We’re Done!
I hope that you enjoyed the tutorial.
In this Photoshop tutorial I’ll show you how to create an emotional autumn scene. You’ll learn how to blend all stocks together to make a cohesive scene as well as retouch the model, create rain, work with groups and more.
- Program: Adobe Photoshop CS5 (CS3+ versions will work as well)
- Estimated Completion Time: 90 minutes
- Difficulty: Intermediate
Create a new document at a size of 1200×1000 px and fill it with white (you can use your own size and color). Use the Move Tool (V) to drag the forest stock into your white canvas as shown below:
I used some adjustment layers to change the color of the forest. Go to Layer>New Adjustment layer>Color Balance:
On the Color Balance layer mask, use a soft black brush with opacity from 40-90% to paint over the forest to reveal some parts of it. You can see how I did it on layer mask and the result on the picture:
I used a Photo Filter layer to add some light yellow to the picture:
I applied brush masking on the Photo Filter layer mask on the foggy part:
To increase the contrast of the picture, I used a Curves layer:
I used the brush to paint on the middle part of the forest:
Open the model stock. First use your familiar method to extract the model from the background (we’ll fix the hair later). Copy the extracted model onto a new layer (I called it “layer 1″). Create a new layer between this layer and the background (the layer that contains the original photo) and fill with a warm yellow color (just use any colors you like) (layer 2).
In this step we’ll be removing the backdrop from the umbrella of the model.
To do this, choose Select>Color Range:
We have a selection for bright parts of the picture:
Press Cmd/Ctrl+J to copy the selection onto a new layer (layer 3). On layer 1, click the second button at the bottom of the Layers Palette to add a mask to this layer.
On the mask of layer 1, hold Cmd/Ctrl while clicking layer 3 thumbnail to load its selection (bright parts):
Use a black brush with opacity about 60-70% to paint inside this selection (umbrella only) to remove the background avoiding the hair part. You should have a similar result to mine:
Make a new layer on the top. Change brush size to 4 px and color to #221819. Press F5 to change the settings of this brush (remember these settings only work if you’re using a tablet pen):
Use this brush to draw tiny hair strands for the part near the face:
On another layer select color #3d2827 to paint the lower hairs on the model’s back:
If you don’t want to paint hair, you can use hair brushes instead.
Turn off the background and layer 2. Make the top layer active, press Cmd/Ctrl+Option/Alt+Shift+E to merge all transparent layers (layer 1, layer 3 and hair ones).
Move the merged model into our main picture, place her on the road:
Make a new layer under the model layer. Use a soft brush with color #dad6c6 to paint on the center section of the picture (foggy part) to create a stronger light effect for this. Change the mode to Hard Light 100% (I turned off the model layer to let you see more obviously):
Restore visibility to the model layer. Make a new layer above the model layer and apply a Clipping Mask:
Choose the Smudge Tool with Strength about 28% to brush along the face, shoulder, arms, back avoiding the contours.
Create a new layer (Clipping Mask) and use a brush with color #d2ad9e, opacity and flow about 40% to brighten some unwanted dark parts on the model’s arms:
Use a Curves layer (Clipping Mask) to darken the model:
Use a soft brush on the Curves layer mask to remove the dark effect around the model’s head and body:
Use Hue/Saturation and Photo Filter layers to reduce red and add some greenish/yellowish color to the model:
Use Selective Color to change the color of the umbrella a little:
On the Selective Color layer mask use a brush with opacity about 30-40% to erase around the sides of the umbrella :
To darken the dress more use a Levels layer:
On the Levels layer mask erase the model’s head, her upper body and the contour of the dress as they should not be too dark:
Make a new layer (Clipping Mask), change the mode to Overlay 100% and fill with 50% gray:
Use the Dodge and Burn Tool (O) with Midtones Range and Exposure about 15-20% to create more details for the model’s skin, brighten eyelids and dress. You can see how I applied this tool in Normal mode and result in Overlay mode:
To make more light for the model, create a new layer (Clipping Mask), use a brush with color #ded7cd, opacity and flow about 25% to paint along the model’s contour (which is illuminated from the background):
Make a Gradient Map layer on the top:
Lower the opacity of this Gradient Map layer to 20%:
Use a Color Balance layer to change the color of the whole picture:
Add a Vibrance layer above all the layers:
On this Vibrance layer mask use a brush to erase the dress part:
The model’s lips don’t look good so we can fix that. Make a new layer and use a brush with color #978678 to paint on this part.
Open the leaves pack. Choose some parts and separate leaves to put around the model and on the road, use transform tools (Cmd/Ctrl+T, Skew, Warp…) and layer mask if needed to achieve a random effect. I used 35 layers for this effect. Place some bigger leaves near the foreground:
With the bigger leaves apply a Gaussian Blur to them to create some depth for the picture. On those layers, go to Filter>Blur>Gaussian Blur and choose a radius of 3 px:
Apply a Gaussian Blur of 0.5 px to some of the other leaves if they look too sharp (we’re in a foggy scene!).
To make a shadow for the leaves on the model’s arm, we will use a Drop Shadow effect. Double click these layers, choose Blending Options:
To change the color of all the leaves together, select all of these layers then hit Cmd/Ctrl+G to create a group for them. I named them from 1 to 35. Change the mode of this group from Pass Through (default group mode) to Normal 100%. On layer 35, go to Layer>New Adjustment Layer>Hue/Saturation:
Use Curves to darken the leaves:
On the Curves layer mask use a brush to erase some leaves as they look too dark after this step:
Right click the leaves group, choose Duplicate Group. Then right click again, choose Merge Group. Now we have a leaves selection that will be useful in next steps (remember to turn off the visibility of this layer).
Make a new layer on the top and fill it with black (Shift+F5). Right click it and choose Convert to Smart Object. Go to Filter>Noise>Add Noise:
Change the mode to Screen 100%:
Use a layer mask to reduce the rain intensity on some parts as shown below:
Duplicate this layer and apply a layer mask again:
Make a group for the rain layers and change the mode of this group to Screen 100% (it’s very important to keep the effect the same as before grouping). Use a Levels layer within this group to enhance the rain effect:
In this step we’ll be adding a dreamy effect to the foreground. Make a new layer on the top. Change the foreground and background colors to #cfd8d1 and #3d262a. Go to Filter>Render>Clouds:
Lower the opacity to 50% and use a layer mask to remove and reduce the mist intensity as shown below:
Make another layer on the top. Use a brush with color #cedfdb, opacity and flow 16-20% to paint on the model’s face and arm to create some light for these areas:
Create a new layer again, load the leaves selection (leaves copy layer). Look at step 6 if you forget how to do it and use the same brush to blend the leaves (they need light from the background). You should vary the brush opacity to get a more natural result:
And We’re Done!
I hope that you enjoyed the tutorial.
In this Photoshop tutorial I’ll show you how to create a dreamy grass scene featuring a fantasy boat. You’ll learn different manipulating techniques, blending, masking, creating lighting effects, working with groups and more.
Create a new document, size 1000×1000 px and fill it with white (you can use your own size and color). Open the grass stock. Use the Move Tool (V) to drag it onto our white canvas, use Free Transform Tool (Cmd/Ctrl+T) to resize and skew it to get the look below:
To change the color and contrast of the grass, I used some adjustment layers with Clipping Mask. On the grass layer, go to Layer-New Adjustment Layer-Photo Filter:
Curves and Levels:
On the Curves and Levels layer mask, use a soft black brush with opacity about 30-35% (Curves) and 70-90% (Levels) to erase the left side nearest the horizon. You can see how I did it on the masks and result on picture:
Open the sky stock. Use the Retangular Marquee Tool to make a selection on the sky part and move it onto the upper part of our main document:
Click the second button at the bottom of Layer Pallete to add mask to sky one. Use soft black brush to remove hard edge and blend the sky with the grass:
I used some adjustment layers (Curves and Hue/Saturation) with Clipping Mask to darken and change the color of the sky a little:
On the Curves layer mask I used a black brush with opacity from 30-50% to brush over the right side of the sky as I don’t want it too dark:
Choose the boat and place it in the center section of our image.
Add a layer mask to the boat layer. Use a black brush to remove the top right of the boat and then change brush to grasses. I chose number 503 and 504 to blend the edge of the boat into the grass:
To make the left part of the boat (that gets more light from the sky horizon) brighter, I used Inner Shadow effect. Double click the boat layer, choose Blending Options:
To darken and reduce the light on unwanted parts I used a Curves layer with Clipping Mask:
On the Curves layer mask I used a brush with opacity varied from 30 to 80% to reduce the darkness on the sides of the boat.
Make a new layer (Clipping Mask), change the mode to Overlay 100% and fill with 50% gray:
Use the Burn Tool (O) with Midtones Range, Exposure about 20% to darken the boat more. You can see how I applied this tool in Normal mode and the result in Overlay mode:
To make the shadow for the boat on the grass, make a new layer under the boat layer. Hold Cmd/Ctrl while clicking the boat thumbnail layer to load its selection:
Fill this selection with black (Shift+F5). Choose Edit-Transform-Flip Vertical, then move it under the boat. Use Cmd/Ctrl+T to transform it as shown below:
Lower the opacity to 40% and go to Filter-Blur-Gassian Blur and choose radius of 6 px:
Add a layer mask to the shadow layer. Use a brush to reduce the shadow intensity to get a subtle faded effect:
Open the moss stock. Use the Retangular Marquee Tool to make a selection of the moss and position it on the boat, use the Warp Tool (Edit-Transform-Warp) to bend it:
Add a layer mask to the moss layer. Use grass brush, number 199 to trim the hard edges and blend the moss with the boat, lower the opacity of the brush while masking if needed to get a more natural result:
Use the same method to “decorate” the boat with moss:
To edit all the moss layers together, select them all then hit Cmd/Ctrl+G to create a group. Change the mode of this group from Pass Through (default group mode) to Normal 100%. I named the moss layers from 1 to 3.
I made a Curves layer above the moss ones to darken them:
I think “1″ should be darker so I made a Curves layer above this layer:
Make a new layer on the top using the same settings as in step 8. Use the Burn Tool to darken the boat more and give it a good contrast:
Open the tree stock. Use the Lasso Tool (L) to copy the trunk part and place it above the top right of the boat and tweak it with the Warp Tool:
Use a layer mask to blend this trunk with the boat:
The trunk looks too dark compared with the boat so I used Curves to brighten it:
Copy the leaves part and place it above the trunk, rotate them to get the look below:
Add layer mask to the leaves layer. Use grass brush, number 199 to remove some unwanted leaves at the bottom:
I used Photo Filter, Hue/Saturation and Curves (Clipping Mask) to change the color and contrast of the leaves:
On the Curves layer mask I erased the right side as I don’t want it too dark:
To remove the unwanted trunk part on the leaves, I made a new layer on the top and active Clone Tool (S). Change the brush to grass number 199 to clone over the indicated trunk:
Isolate the the lamp and place it under the leaves:
Open the fish stock. Choose the one you like and place him at the left of the picture, rotate him a little:
I used Color Balance and Curves to change the color and brighten the fish:
On the Curves layer mask I erased selected parts a little to keep them a bit darker than the rest:
Open the butterfly image. I copied a wing and positioned it beside the fish:
Duplicate this wing layer and move to the the other side, and transform it to fit the movement of the fish:
I used a layer mask to blend the wings with the fish:
Make a group for the wings as we did with the moss texture layers.
Add a Curves layer within this group to change the color and brighten the wings a little:
On the Curves layer mask I reduced the light on selected parts:
Make some adjustment layers on the top:
Gradient Map 1 and 2:
Lower the opacity of Gradient Map 1 to 30% and Gradient Map 2 to 20%:
Photo Filter, Curves and Levels:
On the Levels layer mask I used the brush to reduce and remove the dark effect on the parts shown on the screenshot below:
To create a nice contrast for the picture, I made a new layer above all other layers. Activate the Gradient Tool (G) and choose Radial Gradient with default colors (black and white). Drag a line from the top left to bottom right:
Change the mode to Soft Light 100% and use a layer mask to reduce the dark effect on the boat and bottom right of the picture:
In this step we’ll make some magic sparkles for the picture. Create a new layer on the top. Change the brush color to #f7de79 and size to 2-4 px. Press F5 to change the settings of this brush:
Paint spots around the tree, boat, lamp, grass:
Change the mode to Vivid Light 100%:
On the sparkle layer, press Cmd/Ctrl+G to make group for it. Change the mode of this group to Vivid Light 100% and here is the result:
Add a Layer Style to the sparkle layer:
I added a Color Balance layer within this group to reduce the red tone a little:
To create the glowing light from the lamp I made a layer on the top. Used a soft brush with color #422a03 to paint on the lamp and changed the mode to Linear Dodge 100%:
Create a new layer and use the brush with color #f7de79 to make the light effect stronger. Set the mode to Overlay 100%:
On a new layer use the same brush to make reflected light from the lamp. Set the mode to Overlay 100%:
To create more light for the picture create a new layer and select the brush with color #d0ba87 to paint over the horizon. Change the mode to Hard Light 20% and use a layer mask to remove the effect on the boat and sparkle:
I used two color fill layers to change the color of the whole picture ( Layer-New Fill Layer-Solid Color):
Change the mode of this Color Fill Layer 1 to Linear Dodge 60%, Layer 2 to Hard Light 20%.
On the mask of layer 2 use the brush to erase the grass part:
I used some adjustment layers to add more contrast and vibrance to the picture (Black & White, Hue/Saturation, Vibrance):
Change the mode of the Black & White layer to Soft Light 100%. On the Black & White layer mask erase the horizon part and sparkle and on the Hue/Saturation layer mask erase the lamp part:
And We’re Done!
I hope that you enjoyed the tutorial.